

Some of them, such as Dingle-dangle, affect only those with high mental fortitude Lobotomy Corporation vibe check is very real. Yet another thing to keep in mind is that high resistance to mental damage and high mental fortitude won't always protect you from Abnormalities' mental influence. Three damage types have already been distinguished in Wonderlab, the official Lobotomy Corporation comic you can find on Project Moon's website. It should also be noted that these are not just gameplay mechanics (which can be said about a lot of things in the verse, including pausing the game and resetting it). Keep in mind that a force field that normally nullifies all physical damage does NOTHING against other damage types, but they don't break it like physical damage does. At the same time, resistance against Black damage doesn't affect physical and mental damage separately. Note that, in spite of Black damage being a combination of physical and mental damage, resistances against physical and mental damage do not affect it at all, no matter how high they are. What this image describes ("an Abnormality with a high RED value could turn an employee into an unrecognizable mess with a single blow") will also be relevant later. I don't even have any expectations when it comes to assistance with calcs for same reasons.įirst of all, it's necessary to get damage types explained as different Abnormalities deal different types of damage and have varying weaknesses and resistances. It would be great if someone could get better footage, but I don't think this thread will receive enough attention for that even without getting into how obscure the games are. Cleaner gifs here are taken from videos that actively try to demonstrate what an Abnormality does. This is a problem because due to the nature of the game, I can't get cohesive footage of most actions as the players pause the game a lot in order to give orders. I'll also say it right now that I can't currently record footage of my own and as a result, I'm forced to rely on YouTube videos and such.


Might have to move some of these into separate posts later down the road.įor now, I'll focus on Lobotomy Corporation and deal with Library of Ruina and such later. I'll keep either spoilery or gorier stuff in, well, spoilers. I'll probably be the only one working here, but if anyone's willing to help, be my guest. Because the game needs some love and simply looking through wiki pages does nothing, I decided to gather at least some of them, however messy it may be.
